historical Level 1780, 10-6-9 counter and arrow-block board

This solution matches current Level 893 when the same board is shown as historical Level 1780 in the walkthrough. Confirm a 2:35 timer, counter 10 at the lower-left edge, counter 6 in the center, counter 9 on the right, and a blue bidirectional arrow block in the lower-middle column. Cycle the pieces around that arrow lane to reduce the three locks, then clear the remaining blocks through their matching edge gates; the verified run reaches the level-complete panel at about 2:18.

20 timestamped steps
Use each checkpoint to confirm that your board still matches the walkthrough.
Use these moments to confirm that your board still matches before continuing.
| Time | What to confirm |
|---|---|
| 0:04 | The source title maps current Level 893 to historical Level 1780, and the first stable gameplay frame shows Level 1780 with a 2:35 timer, counters 10, 6, and 9, and a central blue bidirectional arrow block. |
| 0:26 | The first completed center cycle reduces the opening counters from 10, 6, and 9 to 9, 5, and 8 at about 0:26. |
| 0:45 | A second circulation cycle reduces the same three counters to 8, 4, and 7 at about 0:45. |
| 1:20 | The remaining numbered locks fall during the middle route, leaving the main board open for the exit sequence by about 1:20. |
| 1:47 | The late cleanup sends cyan through the bottom, dark blue through the top, red through the bottom, purple through the right, and green through the top between about 1:47 and 2:15. |
| 2:18 | The last block leaves at about 2:16 and the level-complete panel appears at about 2:18, before the separately labeled Replay begins. |
Checkpoint: All four identifiers match before the first move; this is the board used for current Level 893.
Watch at 0:04Checkpoint: The cyan L sits farther right and the orange block has room to circulate through the middle.
Watch at 0:10Checkpoint: The green block is left of the center lock and the middle column is no longer sealed.
Watch at 0:18Checkpoint: Purple occupies the central lane while the arrow block is aligned near the lower edge.
Watch at 0:23Checkpoint: The counters visibly update to 9 on the left, 5 in the center, and 8 on the right at about 0:26.
Watch at 0:26Checkpoint: The arrow block stands in the upper-middle lane and the lower green pieces can move horizontally.
Watch at 0:35Checkpoint: The blue L clears the top lane and the bottom green block is positioned for the next counter cycle.
Watch at 0:42Checkpoint: The visible counters read 8, 4, and 7 after the particle effect at about 0:45.
Watch at 0:45Checkpoint: The cyan L reaches the middle while the arrow column remains open below it.
Watch at 0:56Checkpoint: Yellow occupies the upper-left lane and the right-side counter still has a clear approach.
Watch at 1:04Checkpoint: The counters have fallen to 6 on the left, 2 in the center, and 5 on the right by about 1:09.
Watch at 1:09Checkpoint: The center lock reaches 1 and the right lock reaches 4 before both disappear from the route.
Watch at 1:18Checkpoint: The lower-left counter falls from 4 to 3 and the bottom row opens for colored exits.
Watch at 1:26Checkpoint: Cyan particles appear below the board at about 1:47 and the right-side lock is gone.
Watch at 1:47Checkpoint: Dark-blue particles appear above the board at about 1:52.
Watch at 1:52Checkpoint: Cyan is aligned with its bottom gate, red is above its bottom gate, and purple is beside its right gate.
Watch at 1:59Checkpoint: Cyan clears around 2:00 and purple particles appear above the board around 2:01.
Watch at 2:01Checkpoint: Red particles appear below the board at about 2:08.
Watch at 2:08Checkpoint: Purple clears around 2:11, green clears around 2:15, and the final block leaves at about 2:16.
Watch at 2:16Checkpoint: The level-complete panel appears at about 2:18; Replay does not begin until about 2:24.
Watch at 2:18Each row links a visible gameplay fact to the walkthrough frame used to check it.
| Fact | Source role | Timestamp | Checked |
|---|---|---|---|
| The source title maps current Level 893 to historical Level 1780, and the first stable gameplay frame shows Level 1780 with a 2:35 timer, counters 10, 6, and 9, and a central blue bidirectional arrow block. | CherieGaming walkthrough evidence | 0:04 | July 16, 2026 |
| The first completed center cycle reduces the opening counters from 10, 6, and 9 to 9, 5, and 8 at about 0:26. | CherieGaming walkthrough evidence | 0:26 | July 16, 2026 |
| A second circulation cycle reduces the same three counters to 8, 4, and 7 at about 0:45. | CherieGaming walkthrough evidence | 0:45 | July 16, 2026 |
| The remaining numbered locks fall during the middle route, leaving the main board open for the exit sequence by about 1:20. | CherieGaming walkthrough evidence | 1:20 | July 16, 2026 |
| The late cleanup sends cyan through the bottom, dark blue through the top, red through the bottom, purple through the right, and green through the top between about 1:47 and 2:15. | CherieGaming walkthrough evidence | 1:47 | July 16, 2026 |
| The late cleanup sends cyan through the bottom, dark blue through the top, red through the bottom, purple through the right, and green through the top between about 1:47 and 2:15. | CherieGaming walkthrough evidence | 2:15 | July 16, 2026 |
| The last block leaves at about 2:16 and the level-complete panel appears at about 2:18, before the separately labeled Replay begins. | CherieGaming walkthrough evidence | 2:18 | July 16, 2026 |
The source title identifies the same board as current Level 893 and historical Level 1780. Match the timer, 10-6-9 counter pattern, arrow block, and gate colors before following the moves.
The final block leaves at about 2:16 and the verified main run reaches the level-complete panel at about 2:18. The Replay begins later and is excluded.
No. The visible boosters remain unused throughout the verified run.
This walkthrough matches current Level 893 when it uses the board shown as historical Level 1780, with a 2:35 timer, counters 10 at lower left, 6 in the center, and 9 on the right, plus the central blue bidirectional arrow block. If your timer, counters, pieces, or gate colors differ, use the Wrong Level tool instead of forcing this route.
Wrong level?