Level 660 replay board with top light-blue gate 10, bottom counters 6 and 10, and dense left/right upper chambers around a central red/green stack

Use the clean replay reset as the main evidence for Level 660. Open the side chambers first, reduce the top light-blue gate and bottom counters, then resolve the central blockers after enough side space is available. The replay reaches Level Complete around 4:50.

12 timestamped steps
Use each checkpoint to confirm that your board still matches the walkthrough.
Use these moments to confirm that your board still matches before continuing.
| Time | What to confirm |
|---|---|
| 2:30 | Replay reset shows Level 660 with a 3:10 timer, top gate 10, and bottom counters 6 and 10. |
| 2:50 | By 2:50, the top gate has dropped to 7 and bottom counters are about 3 and 7. |
| 3:20 | Around 3:20, the top gate is 5 and bottom counters are about 1 and 5. |
| 3:50 | Around 3:50, the top gate is 2 and the right-lower cyan block is being positioned. |
| 4:30 | Around 4:30, the central counter reaches 0 and only a few remnants remain. |
| 4:50 | Level Complete appears around 4:50 with about 0:56 shown behind it. |
Checkpoint: Top gate 10 and bottom counters 6/10 are visible.
Watch at 2:30Checkpoint: Counters reduce to about 5 and 9; top gate is near 9.
Watch at 2:40Checkpoint: Top gate is near 7 and bottom counters about 3/7.
Watch at 2:50Checkpoint: The central lane around the red/green stack is more open.
Watch at 3:00Checkpoint: Top gate drops to about 6.
Watch at 3:10Checkpoint: Top gate is about 5 and bottom counters about 1/5.
Watch at 3:20Checkpoint: Top gate is about 4.
Watch at 3:30Checkpoint: Top gate is about 2 and bottom right counter about 2.
Watch at 3:50Checkpoint: The central lock count drops to about 1.
Watch at 4:10Checkpoint: The central counter reaches 0 and bottom exits are mostly clear.
Watch at 4:30Each row links a visible gameplay fact to the walkthrough frame used to check it.
| Fact | Source role | Timestamp | Checked |
|---|---|---|---|
| Replay reset shows Level 660 with a 3:10 timer, top gate 10, and bottom counters 6 and 10. | CherieGaming walkthrough evidence | 2:30 | July 16, 2026 |
| By 2:50, the top gate has dropped to 7 and bottom counters are about 3 and 7. | CherieGaming walkthrough evidence | 2:50 | July 16, 2026 |
| Around 3:20, the top gate is 5 and bottom counters are about 1 and 5. | CherieGaming walkthrough evidence | 3:20 | July 16, 2026 |
| Around 3:50, the top gate is 2 and the right-lower cyan block is being positioned. | CherieGaming walkthrough evidence | 3:50 | July 16, 2026 |
| Around 4:30, the central counter reaches 0 and only a few remnants remain. | CherieGaming walkthrough evidence | 4:30 | July 16, 2026 |
| Level Complete appears around 4:50 with about 0:56 shown behind it. | CherieGaming walkthrough evidence | 4:50 | July 16, 2026 |
Yes. Level 660 is visible on the in-game badge.
The replay starts cleanly at 2:30 with the full opening layout and reaches completion in the sampled frames.
No. No visible difficulty badge appears.
This guide matches Level 660 with Level 660 replay board with top light-blue gate 10, bottom counters 6 and 10, and dense left/right upper chambers around a central red/green stack. If your opening board, timer, exits, or counters differ, use it only as a reference.
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