Level 574 board with wood counters 5 and 8, a central locked cyan target, and key blocks around top, lower-left, and lower-right lanes

Open the right-side pocket first so the orange keyed L and cyan lane can move. Then free the lower-left dark-green key group and keep working around the central locked cyan target. The first completion overlay appears around 2:10, before replay begins.

12 timestamped steps
Use each checkpoint to confirm that your board still matches the walkthrough.
Use these moments to confirm that your board still matches before continuing.
| Time | What to confirm |
|---|---|
| 0:05 | Level 574 is visible with a 2:05 timer, counters 5 and 8, and a central lock. |
| 0:35 | By 0:35, counters have dropped to 3 and 6 while right-side space opens. |
| 0:55 | Around 0:55, counters are 1 and 4 and the lower-right orange keyed L remains active. |
| 1:15 | Around 1:15, counters are down to 1 and 1 with the red bottom exit area active. |
| 2:05 | Around 2:05, the board is nearly empty with final cyan, gray, red, and purple leftovers. |
| 2:10 | Level Complete appears around 2:10 before replay starts. |
Checkpoint: Three visible key groups surround the locked center.
Watch at 0:05Checkpoint: An open pocket appears under and right of the fenced center.
Watch at 0:15Checkpoint: The orange L no longer pins the lower-right corner tightly.
Watch at 0:25Checkpoint: The middle-bottom area is more open.
Watch at 0:45Checkpoint: Counters read about 1 and 4.
Watch at 0:55Checkpoint: The left-side lanes are open.
Watch at 1:05Checkpoint: Counters are about 1 and 1.
Watch at 1:15Checkpoint: Bottom green/red exits are accessible.
Watch at 1:35Checkpoint: Most left/top blockers are gone.
Watch at 1:55Checkpoint: Only a few pieces remain around right and bottom.
Watch at 2:05Checkpoint: Level Complete confirms the successful clear.
Watch at 2:10Each row links a visible gameplay fact to the walkthrough frame used to check it.
| Fact | Source role | Timestamp | Checked |
|---|---|---|---|
| Level 574 is visible with a 2:05 timer, counters 5 and 8, and a central lock. | CherieGaming walkthrough evidence | 0:05 | July 16, 2026 |
| By 0:35, counters have dropped to 3 and 6 while right-side space opens. | CherieGaming walkthrough evidence | 0:35 | July 16, 2026 |
| Around 0:55, counters are 1 and 4 and the lower-right orange keyed L remains active. | CherieGaming walkthrough evidence | 0:55 | July 16, 2026 |
| Around 1:15, counters are down to 1 and 1 with the red bottom exit area active. | CherieGaming walkthrough evidence | 1:15 | July 16, 2026 |
| Around 2:05, the board is nearly empty with final cyan, gray, red, and purple leftovers. | CherieGaming walkthrough evidence | 2:05 | July 16, 2026 |
| Level Complete appears around 2:10 before replay starts. | CherieGaming walkthrough evidence | 2:10 | July 16, 2026 |
Yes. Level 574 is readable in the original run and replay.
No. No such label is visible in the checked frames.
No. It should remain a checkpoint guide because some individual drags happen between frames.
This guide matches Level 574 with Level 574 board with wood counters 5 and 8, a central locked cyan target, and key blocks around top, lower-left, and lower-right lanes. If your opening board, timer, exits, or counters differ, use it only as a reference.
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