mapped Level 824 board with 1:50 timer, 11 counter, and 8 right-side crate

Use this Level 430 guide only if your board matches the source video that visibly shows Level 824 with a top-left 11 counter and a right-side 8 crate. Open the lower-right and center lanes first, reduce the right-side crate, keep the central vertical lane available, then finish the blue, red, green/cyan, purple, and orange exit chain before Level Complete appears around 1:45.

10 timestamped steps
Use each checkpoint to confirm that your board still matches the walkthrough.
Use these moments to confirm that your board still matches before continuing.
| Time | What to confirm |
|---|---|
| 0:05 | The source title maps Level 430 to an in-game Level 824 layout, and the opening gameplay frame visibly shows the Level 824 badge. |
| 0:05 | The opening board has a top-left countdown stack at 11 and a large right-side wooden crate at 8. |
| 0:17 | After the first right-side exits, the visible counters reach about 10 and 7. |
| 0:40 | The center-left pocket opens while the right wooden crate falls to 4 around 0:40. |
| 1:10 | The right-side crate reaches 1 before the endgame exit chain starts. |
| 1:30 | The endgame clears blue, red, green/cyan, purple, and the final orange block before Level Complete appears around 1:45. |
Checkpoint: The source title maps this board as Level 430 (824), and the board matches before you start.
Watch at 0:05Checkpoint: The first right-side movement has begun and the central lane is not sealed.
Watch at 0:12Checkpoint: The visible counters have dropped toward 10 and 7.
Watch at 0:17Checkpoint: The wooden crate reaches 6 and the lower-right path is more open.
Watch at 0:24Checkpoint: The left-side exits become usable and the crate continues falling.
Watch at 0:40Checkpoint: The right crate drops from 3 toward 2 after the upper pressure releases.
Watch at 0:52Checkpoint: The lower pocket is clear enough to feed the final right-side orange route.
Watch at 1:09Checkpoint: The right-side orange lane is open for the endgame.
Watch at 1:18Checkpoint: Only a small set of blue, cyan, purple, orange, and green pieces remain around 1:30.
Watch at 1:30Checkpoint: The Level Complete panel appears around 1:45.
Watch at 1:45Each row links a visible gameplay fact to the walkthrough frame used to check it.
| Fact | Source role | Timestamp | Checked |
|---|---|---|---|
| The source title maps Level 430 to an in-game Level 824 layout, and the opening gameplay frame visibly shows the Level 824 badge. | CherieGaming walkthrough evidence | 0:05 | July 17, 2026 |
| The opening board has a top-left countdown stack at 11 and a large right-side wooden crate at 8. | CherieGaming walkthrough evidence | 0:05 | July 17, 2026 |
| After the first right-side exits, the visible counters reach about 10 and 7. | CherieGaming walkthrough evidence | 0:17 | July 17, 2026 |
| The center-left pocket opens while the right wooden crate falls to 4 around 0:40. | CherieGaming walkthrough evidence | 0:40 | July 17, 2026 |
| The right-side crate reaches 1 before the endgame exit chain starts. | CherieGaming walkthrough evidence | 1:10 | July 17, 2026 |
| The endgame clears blue, red, green/cyan, purple, and the final orange block before Level Complete appears around 1:45. | CherieGaming walkthrough evidence | 1:30 | July 17, 2026 |
| The endgame clears blue, red, green/cyan, purple, and the final orange block before Level Complete appears around 1:45. | CherieGaming walkthrough evidence | 1:45 | July 17, 2026 |
The source title maps the walkthrough as Level 430 (824), while the in-game badge visibly shows Level 824. This guide keeps that mapping explicit.
Yes. The main run reaches the Level Complete panel at about 1:45, and the replay completes the same layout again later in the video.
Unknown from this source. No visible Hard or Very Hard in-game label appears in the reviewed frames.
This walkthrough matches the source-mapped Level 430 board that visibly appears in-game as Level 824, with timer 1:50, a top-left 11 counter, and a right-side 8 wooden crate. If your board or visible level badge differs, use the Wrong Level tool instead of forcing these moves.
Wrong level?