12-and-9 ice / 30-and-27 fire board

This solution matches the Level 368 board that opens with 12-count ice at the upper left, 9-count ice at the upper right, 30- and 27-count fire blocks in the center, and a 2:00 timer. Repack the board around the locked center, clear the fire blocks first, and keep both upper corners reachable while their ice counters fall. The first run reaches the level-complete panel at about 1:50; footage from about 1:56 is a replay.

20 timestamped steps
Use each checkpoint to confirm that your board still matches the walkthrough.
Use these moments to confirm that your board still matches before continuing.
| Time | What to confirm |
|---|---|
| 0:04 | The walkthrough opens on Level 368 with a 2:00 timer, 12- and 9-count ice corners, and 30- and 27-count fire blocks in the center. |
| 0:15 | The two fire blocks reach 22 and 19 at about 0:15 and have both cleared from the board before 0:20. |
| 0:25 | A cyan block clears through the lower-left gate at about 0:25, when the ice counters read 10 and 7. |
| 0:53 | A purple block clears through the bottom gate at about 0:53 with the ice at 8 and 5, followed by a cyan bottom exit at about 1:05 with the ice at 7 and 4. |
| 1:15 | An orange block clears left at about 1:15 with the ice at 4 and 1; the right ice clears first, and both ice corners are gone by about 1:30. |
| 1:50 | The last magenta piece clears through the top gate at about 1:49 and the level-complete panel appears at about 1:50. |
Checkpoint: The two fire blocks have room to move right and their counters have started falling from 30 and 27.
Watch at 0:08Checkpoint: The lower-right cells are open and the fire blocks can cross the middle without trapping the green square.
Watch at 0:12Checkpoint: The fire counters read 22 and 19 at about 0:15 and both blocks are positioned beside the yellow right gate.
Watch at 0:15Checkpoint: The center is open, the fire blocks are gone, and both ice counters remain reachable from below.
Watch at 0:20Checkpoint: Cyan particles appear outside the lower-left gate at about 0:25 and the ice counters read 10 and 7.
Watch at 0:25Checkpoint: A clear vertical lane runs from the center toward the purple bottom gate while the ice reads 9 and 6.
Watch at 0:31Checkpoint: The upper middle is open and the lower-left colored blocks can spread across the bottom row.
Watch at 0:37Checkpoint: The three vertical pieces sit below the top gates without covering the center lock or the yellow right gate.
Watch at 0:43Checkpoint: The magenta block is aligned directly above the purple bottom gate and the ice still reads 9 and 6.
Watch at 0:49Checkpoint: Purple particles appear below the board at about 0:53 and the ice counters read 8 and 5.
Watch at 0:53Checkpoint: The cyan block has a straight path to the cyan bottom gate and the remaining large pieces do not cover that column.
Watch at 0:59Checkpoint: Cyan particles appear below the board at about 1:05 and the ice counters read 7 and 4.
Watch at 1:05Checkpoint: The orange block is aligned with the left gate and the middle rows are clear for its exit.
Watch at 1:10Checkpoint: Orange particles appear outside the left gate at about 1:15 and the ice counters read 4 and 1.
Watch at 1:15Checkpoint: Only a few pieces remain around the upper corners and the ice counters can continue falling without either side being sealed.
Watch at 1:20Checkpoint: The right ice corner has disappeared and only the left ice counter, now at 2, remains.
Watch at 1:25Checkpoint: Both ice corners are gone by about 1:30, leaving the remaining colored pieces on an open board.
Watch at 1:30Checkpoint: Magenta particles appear above the board at about 1:34 and the green L can move toward the lower-left green gate.
Watch at 1:34Checkpoint: Green particles appear below the board at about 1:42, leaving only the closing magenta and purple pieces.
Watch at 1:42Checkpoint: The board empties and the level-complete panel appears at about 1:50.
Watch at 1:50Each row links a visible gameplay fact to the walkthrough frame used to check it.
| Fact | Source role | Timestamp | Checked |
|---|---|---|---|
| The walkthrough opens on Level 368 with a 2:00 timer, 12- and 9-count ice corners, and 30- and 27-count fire blocks in the center. | CherieGaming walkthrough evidence | 0:04 | July 15, 2026 |
| The two fire blocks reach 22 and 19 at about 0:15 and have both cleared from the board before 0:20. | CherieGaming walkthrough evidence | 0:15 | July 15, 2026 |
| A cyan block clears through the lower-left gate at about 0:25, when the ice counters read 10 and 7. | CherieGaming walkthrough evidence | 0:25 | July 15, 2026 |
| A purple block clears through the bottom gate at about 0:53 with the ice at 8 and 5, followed by a cyan bottom exit at about 1:05 with the ice at 7 and 4. | CherieGaming walkthrough evidence | 0:53 | July 15, 2026 |
| A purple block clears through the bottom gate at about 0:53 with the ice at 8 and 5, followed by a cyan bottom exit at about 1:05 with the ice at 7 and 4. | CherieGaming walkthrough evidence | 1:05 | July 15, 2026 |
| An orange block clears left at about 1:15 with the ice at 4 and 1; the right ice clears first, and both ice corners are gone by about 1:30. | CherieGaming walkthrough evidence | 1:15 | July 15, 2026 |
| An orange block clears left at about 1:15 with the ice at 4 and 1; the right ice clears first, and both ice corners are gone by about 1:30. | CherieGaming walkthrough evidence | 1:30 | July 15, 2026 |
| The last magenta piece clears through the top gate at about 1:49 and the level-complete panel appears at about 1:50. | CherieGaming walkthrough evidence | 1:50 | July 15, 2026 |
It covers the board with 12- and 9-count ice in the upper corners, 30- and 27-count fire blocks in the center, and a 2:00 opening timer.
The last magenta piece clears at about 1:49 and the level-complete panel appears at about 1:50.
No. The visible ice, hammer, and vacuum boosters remain unused during the first completed run; the footage from about 1:56 is a Replay.
This walkthrough matches the Level 368 board with 12-count ice at the upper left, 9-count ice at the upper right, 30- and 27-count fire blocks in the center, and a 2:00 opening timer. If your counters, pieces, or gate positions differ, use the Wrong Level tool instead of forcing this sequence.
Wrong level?