22-10-15 top counters / 20-count center board

This solution matches the Level 282 board that opens with top counters 22, 10, and 15, a purple center counter reading 20, and a 1:35 timer. Use the open lower rows to cycle the long pieces, keep the two bottom arrow blocks movable, and send each gate-matched piece out as its lane opens. The first run reaches the level-complete panel at about 1:29; the replay that begins around 1:35 is not part of this guide.

20 timestamped steps
Use each checkpoint to confirm that your board still matches the walkthrough.
Use these moments to confirm that your board still matches before continuing.
| Time | What to confirm |
|---|---|
| 0:04 | The walkthrough opens on Level 282 with a 1:35 timer, top counters reading 22, 10, and 15, and a purple center counter reading 20. |
| 0:12 | Cyan pieces clear through the top gate at about 0:12 and 0:24 while the numbered locks continue falling. |
| 0:27 | The first purple piece leaves through the bottom purple gate at about 0:27, opening the lower-left staging area. |
| 0:44 | Between about 0:38 and 0:58, the route clears right-side yellow pieces, a cyan piece to the left, and a purple piece through the top gate. |
| 1:04 | The late route clears green left, purple up, red right, cyan up, green down, and the remaining purple and orange pieces between about 1:04 and 1:27. |
| 1:29 | The final cyan block clears through the top gate at about 1:28 and the level-complete panel appears at about 1:29. |
Checkpoint: The lower center is usable and the purple center counter has started falling from 20.
Watch at 0:08Checkpoint: Cyan particles appear above the board at about 0:12 and the top counters read 21, 9, and 14.
Watch at 0:12Checkpoint: The purple center counter reaches about 10 and the second cyan piece has a clear route upward.
Watch at 0:18Checkpoint: The second cyan particle effect appears at about 0:24; the top counters read 20, 8, and 13 and the center reads 4.
Watch at 0:24Checkpoint: Purple particles appear below the board at about 0:27 and the lower-left area is open.
Watch at 0:27Checkpoint: The center has a wide empty lane and a yellow piece can approach the right edge.
Watch at 0:32Checkpoint: Yellow particles appear outside the right edge at about 0:38 and the top counters fall to 18, 6, and 11.
Watch at 0:38Checkpoint: Cyan particles appear outside the left edge at about 0:44 and the top counters read 16, 4, and 9.
Watch at 0:44Checkpoint: Purple particles appear above the board at about 0:48 and the top lock section changes to its next numbered state.
Watch at 0:48Checkpoint: The right lane is open and the yellow block is gate-aligned by about 0:53.
Watch at 0:53Checkpoint: Right-side particle effects appear around 0:54 and 0:58, leaving the center-right cells empty.
Watch at 0:58Checkpoint: Green particles appear outside the left edge at about 1:04 and only the larger L-pieces and lower bars remain active.
Watch at 1:04Checkpoint: The lower-left gate clears at about 1:07 and the large central area is nearly empty.
Watch at 1:07Checkpoint: Purple particles appear above the board at about 1:11.
Watch at 1:11Checkpoint: Red particles appear outside the right edge at about 1:15.
Watch at 1:15Checkpoint: Cyan particles appear above the board at about 1:17 and only a small group of late pieces remains.
Watch at 1:17Checkpoint: Green particles appear below the board at about 1:19.
Watch at 1:19Checkpoint: Purple particles appear above the board at about 1:20 and four colored pieces remain.
Watch at 1:20Checkpoint: Purple, orange, and purple particle effects appear in sequence from about 1:23 to 1:27, leaving only the cyan bar.
Watch at 1:27Checkpoint: The board empties at about 1:28 and the level-complete panel appears at about 1:29.
Watch at 1:29Each row links a visible gameplay fact to the walkthrough frame used to check it.
| Fact | Source role | Timestamp | Checked |
|---|---|---|---|
| The walkthrough opens on Level 282 with a 1:35 timer, top counters reading 22, 10, and 15, and a purple center counter reading 20. | CherieGaming walkthrough evidence | 0:04 | July 15, 2026 |
| Cyan pieces clear through the top gate at about 0:12 and 0:24 while the numbered locks continue falling. | CherieGaming walkthrough evidence | 0:12 | July 15, 2026 |
| Cyan pieces clear through the top gate at about 0:12 and 0:24 while the numbered locks continue falling. | CherieGaming walkthrough evidence | 0:24 | July 15, 2026 |
| The first purple piece leaves through the bottom purple gate at about 0:27, opening the lower-left staging area. | CherieGaming walkthrough evidence | 0:27 | July 15, 2026 |
| Between about 0:38 and 0:58, the route clears right-side yellow pieces, a cyan piece to the left, and a purple piece through the top gate. | CherieGaming walkthrough evidence | 0:44 | July 15, 2026 |
| Between about 0:38 and 0:58, the route clears right-side yellow pieces, a cyan piece to the left, and a purple piece through the top gate. | CherieGaming walkthrough evidence | 0:48 | July 15, 2026 |
| The late route clears green left, purple up, red right, cyan up, green down, and the remaining purple and orange pieces between about 1:04 and 1:27. | CherieGaming walkthrough evidence | 1:04 | July 15, 2026 |
| The late route clears green left, purple up, red right, cyan up, green down, and the remaining purple and orange pieces between about 1:04 and 1:27. | CherieGaming walkthrough evidence | 1:15 | July 15, 2026 |
| The final cyan block clears through the top gate at about 1:28 and the level-complete panel appears at about 1:29. | CherieGaming walkthrough evidence | 1:29 | July 15, 2026 |
It covers the board with top counters 22, 10, and 15, a purple center counter reading 20, and a 1:35 opening timer.
The final cyan block clears at about 1:28 and the level-complete panel appears at about 1:29.
No. The visible freeze, hammer, and vacuum boosters remain unused throughout the completed first run.
This walkthrough matches the Level 282 board with top counters 22, 10, and 15, a purple center counter reading 20, and a 1:35 opening timer. If your numbers, timer, pieces, or gate positions differ, use the Wrong Level tool instead of forcing this sequence.
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